Weapon-Bound Styles

Official
Updated 2026-07-14Version: Trailer + hands-on demo info

Summary

Combat styles are tied to weapons: changing weapons changes movement, strengths, and special mechanics.

Fields

  • DesignStyle follows weapon
  • Examples["Dual blades","Huge blade","Drunken Blade","Soft Snake Sword","Juggernaut"]
  • FullSkillTreeUnannounced

Soulframe Liang explained that styles are bonded to weapons. Dual blades are described as swift and assassin-like, while a huge blade shifts the player toward a warrior-like style.

Weapon style reference screenshot

Drunken Blade is the clearest public example: it has its own meter, drinking trigger, and drunken mode. Other demo weapons such as Soft Snake Sword and Juggernaut also show weapon-specific defensive or charging hooks.

Sources