Wiki

Unified structure, fields can be empty, and every entry includes sources, version, last update, and status.

Confirmed or publicly shown character info.
Types, acquisition, fitting characters, and related skills.
Moves, combos, passives and other public details.
Regular enemies and elite variants.
Boss behaviors, counters, and drops.
Areas, encounters, bosses, and resources.
Chapters, enemies, bosses, and drops.
Abstract layer: combat rhythm, loop, and boss design ideas.
Materials, resources, and drop entries.