Characters
Confirmed or publicly shown character info.
Weapons
Types, acquisition, fitting characters, and related skills.
Skills
Moves, combos, passives and other public details.
Enemies
Regular enemies and elite variants.
Bosses
Boss behaviors, counters, and drops.
Maps
Areas, encounters, bosses, and resources.
Levels
Chapters, enemies, bosses, and drops.
Mechanics
Abstract layer: combat rhythm, loop, and boss design ideas.
Items
Materials, resources, and drop entries.